Monday, October 09, 2006
Oh well. Another year has gone by and I have not yet taken the 24-Hour Comic challenge.
For those unfamiliar, 24-Hour Comic Day was this past weekend. The 24-Hour Comic was invented in 1990 by Scott McCloud (Understanding Comics) as a "dare" to comics creators and those who aspire to join their ranks. The idea is simple, as are the rules: One must write, draw and letter a 24-page comic book story within 24 consecutive hours. No work may be done on the story in advance of the 24-hour period, except one may think about it. If you take a break or nap, the clock keeps ticking. That's about it. In the past few years, there have been designated "24-hour comics Days" when people gather to take the challenge. Places like my local comic shop, The Comic Bug, host these events where creators jam all night to produce the best comic they can in the time given.
Since I first learned about Scott McCloud's dare, I have wanted to take part. Unfortunately, this year (and last) my schedule hasn't allowed me to join in the fun. Last week I was up late all week cranking on my Tokyopop job. When Saturday came along, I knew that there was no way I could pull another all-nighter without making myself ill! It's been disappointing, but I hope that next year I will be able to plan the event into my week.
I did drop by The Comic Bug on Saturday afternoon to see how things were going. It was pretty exciting. There were about 30 people taking part in the challenge--some professionals, some up-and-comers and fans. Mike Wellman, the store manager, told me that they had the largest participating group in the U.S., if not the world. At least, according to the 24-Hour Comic Day website/blog. Everyone appeared to be having a great time, feeding off the creative atmosphere and the enthusiasm of the other participants & customers. I wonder how they all felt at 3AM! I should have dropped by, but, I was getting some much needed sleep!
I'm not sure why the 24-Hour Comic idea appeals to me so much. Maybe it reminds me of when I was in high school and made comics just for the fun of it (as opposed to doing it for my work). Also, as someone who works alone at home, I appreciate the creative energy that occurs when a group of artists all get together with a common goal. Makes me miss when I shared a studio with some of my pals in Marina Del Rey.
Anyway, I admire all of you out there who have taken the challenge! I hope to join you next year!
Friday, October 06, 2006
This blog posting comes a couple of days late, but I wanted to mention that I caught the season premier of Lost the other night. What I found was that I have no tolerance for broadcast TV anymore. It's official. TV sucks.
In a previous post I gave much love to Netflix. It was thanks to that fine service that I watched the previous two seasons of Lost. In fact, I just finished Season Two about ten days ago, so I was really stoked to find out what would happen. That’s why my wife and I broke our usual “No TV” rule to see the premier. We were both totally annoyed by the commercial breaks, which so detract from the enjoyment of the show. We will now happily wait a year to see what happens to the beloved survivors of Oceanic Flight 815, when this season comes out on DVD. It’ll be a long wait, but luckily there are plenty of other quality films & series on DVD to keep me occupied.
One good thing about working at home is that I don’t have people chatting about TV programs like they do in most office environments…so, no spoilers here. Please don’t email me any! Thank you, good night and good luck.